Here are some of the works I did for Magic: Legends game few years ago. The game was unfortunately cancelled last year.
My responsibilities included establishing the look/style and technical specifications for all human bodies and faces including ethnicity and age variations. I also worked on base bodies for werewolf and goblin. Other works include several costumes that were all created in a modular way for interchangeability and compatibility with the bare bodies.
I also created some behind the scene tools for substance painter which included export presets, smart materials and real-time tint material that allowed us to create tint ID maps in painter. I also created documents for external outsource vendors and mentored in-house artists in Substance Painter and PBR workflow.
All models and textures are by me.
Concept and art direction by Cryptic.